Flight Simulation has come a long way. The quality of flight models and realism of the systems that can be found in the likes of DCS World are unprecedented. This combined with the rapidly developing world of VR (Virtual Reality), is opening a new world to those who wish to experience what it is like to fly aircraft which are normally inaccessible to general aviation pilots.


Affordable, high end VR technology has as recently as 2016 become readily available. The likes of the HTC Vive and Oculus Rift have placed aviation enthusiasts in the cockpit with some fantastic flight simulators such as X-Plane, AeroFly, IL2 and DCS World.

Resolution of these headsets still leave room for improvement but the technology, both for the headsets and for the hardware that drives it, is improving rapidly. Already HTC Vive has announced an improved resolution HTC Vive Pro. Another startup Pimax is working on the release of its 8K headset.


Great as VR is, two elements remain missing from current VR Flight Simulation without which total immersion is missing. These are:

  1. Touch – feeling the cockpit environment around you and being able to interact physically with all the controls.
  2.  Motion – experiencing the movement of the aircraft, both on the ground and in the air, provides important cues to the pilot.



It is these limitations that Heritage Flight Simulation intends to overcome by providing the shell with functioning controls on a 6 DOF motion platform.

We aim to do this on a cost effective basis, and will be providing both complete simulators and kit based plans with key parts provided.

Our focus is on creating a Spitfire Mk IX simulator, given the historical significance of this aircraft.

Please feel free to follow our progress and provide comment or ask questions in our Blog.